Adi Efendic

Software engineer focused on Go, production systems, and technical infrastructure.

Based in Bosnia and Herzegovina, I work on production backend systems with most of my recent experience in payments, subscriptions, paywalls, authorization, and distributed job flows.

My day-to-day work has also included Go services, CI/CD improvements, Bash automation, protobuf tooling, and test reliability in larger codebases.

I am also interested in systems and graphics work, with projects spanning Go integrations, voxel rendering, Unity, and low-level OpenGL.